/** * Aqua jelly button / כפתור ג'לי אקווה (student motion library, id "y2k-aqua-button") * Use: copy this file into your Remotion project and register it in your Root: * * Render transparent: npx remotion render src/index.ts LibY2kAqua out.webm --codec=vp9 --pixel-format=yuva420p --image-format=png --props=props.json * Change the words / colours / side in props.json (same keys as aquaDefaults). A vertical video: width 1080, height 1920. */ // ---------------------------------------------------------------- helpers (shared by every library scene) // Conventions: 1920x1080, 30 fps, transparent background. Sizes follow the frame's short side, so 1080x1920 works too. // Common props: duration (s), side 'right' | 'left' | 'center', x / y (centre in % of the frame, override side), // scale, font (a CSS font-family; default Heebo). Time is in seconds; the first and last frames are empty. import React from 'react'; import {AbsoluteFill, Easing, useCurrentFrame, useVideoConfig} from 'remotion'; import {loadFont as loadHeebo} from '@remotion/google-fonts/Heebo'; const heebo = loadHeebo('normal', {weights: ['400', '500', '700', '800', '900'], subsets: ['hebrew', 'latin']}); /** Hebrew + Latin font (Google "Heebo"). props.font overrides it per scene. */ export const HEEBO = `${heebo.fontFamily}, "Helvetica Neue", Arial, sans-serif`; export const MONO = 'ui-monospace, "SF Mono", Menlo, Consolas, monospace'; export type Side = 'right' | 'left' | 'center'; export type Base = {duration?: number; side?: Side; x?: number; y?: number; scale?: number; font?: string}; export const clamp01 = (x: number) => Math.min(1, Math.max(0, x)); /** 0..1 progress of t between a and b (seconds) */ export const p01 = (t: number, a: number, b: number) => clamp01((t - a) / (b - a)); export const lerp = (a: number, b: number, k: number) => a + (b - a) * k; export const outE = Easing.bezier(0.16, 1, 0.3, 1); // fast out, long settle export const inOut = Easing.bezier(0.65, 0, 0.35, 1); export const inE = Easing.bezier(0.55, 0, 0.9, 0.45); export const backOut = (x: number, s = 1.7) => (x <= 0 ? 0 : x >= 1 ? 1 : 1 + (s + 1) * Math.pow(x - 1, 3) + s * Math.pow(x - 1, 2)); /** Damped spring 0 -> 1 starting at t0 (closed form, so any frame computes on its own). */ export const spr = (t: number, t0: number, freq = 16, damp = 9) => { const x = t - t0; return x <= 0 ? 0 : 1 - Math.exp(-damp * x) * Math.cos(freq * x); }; /** Deterministic pseudo random 0..1 */ export const rnd = (i: number, seed = 1) => { const v = Math.sin(i * 127.1 + seed * 311.7) * 43758.5453; return v - Math.floor(v); }; export const isHe = (s: string) => /[֐-׿]/.test(s); export const dirOf = (s: string): 'rtl' | 'ltr' => (isHe(s) ? 'rtl' : 'ltr'); /** "#a1b2c3" / "#abc" + alpha -> rgba() */ export const rgba = (hex: string, a = 1) => { let h = hex.replace('#', ''); if (h.length === 3) h = h.split('').map((ch) => ch + ch).join(''); const n = parseInt(h.slice(0, 6), 16); return `rgba(${(n >> 16) & 255},${(n >> 8) & 255},${n & 255},${a})`; }; export const useT = () => { const f = useCurrentFrame(); const {fps} = useVideoConfig(); return f / fps; }; /** 12345 -> "12,345" */ export const fmt = (n: number, sep = ',') => Math.round(n).toString().replace(/\B(?=(\d{3})+(?!\d))/g, sep); /** Arrive (scale up out of a blur) and leave (shrink into a blur) for a whole group. */ export const life = (t: number, total: number, inDur = 0.45, outDur = 0.35) => { const a = p01(t, 0, inDur); const z = inOut(p01(t, total - outDur, total)); return { opacity: clamp01(a * 2.2) * (1 - z), scale: lerp(0.82, 1, backOut(a, 1.4)) * (1 - 0.08 * z), blur: (1 - outE(a)) * 12 + z * 10, style: {} as React.CSSProperties, }; }; export const lifeStyle = (t: number, total: number, inDur = 0.45, outDur = 0.35): React.CSSProperties => { const l = life(t, total, inDur, outDur); return {opacity: l.opacity, transform: `scale(${l.scale})`, filter: l.blur > 0.2 ? `blur(${l.blur}px)` : undefined}; }; /** * Places a w x h box (design pixels of a 1080-high frame) on its side of the frame and scales it with the frame's * short side and props.scale. Children are positioned inside the box. */ export const Stage: React.FC<{p: Base; w: number; h: number; children: React.ReactNode; style?: React.CSSProperties; defSide?: Side}> = ({p, w, h, children, style, defSide = 'center'}) => { const {width: W, height: H} = useVideoConfig(); const u = (Math.min(W, H) / 1080) * (p.scale ?? 1); const side = p.side ?? defSide; const cx = ((p.x ?? (side === 'right' ? 73 : side === 'left' ? 27 : 50)) / 100) * W; const cy = ((p.y ?? 50) / 100) * H; return (
{children}
); }; /** Soft two-layer drop shadow for cards on any footage */ export const SHADOW = '0 22px 48px rgba(12,12,20,0.22), 0 4px 12px rgba(12,12,20,0.14)'; /** The classic arrow cursor; (x, y) = its tip; press 0..1 = mouse down. */ export const Cursor: React.FC<{x: number; y: number; press?: number; size?: number; fill?: string; stroke?: string}> = ({x, y, press = 0, size = 1.6, fill = '#111', stroke = '#fff'}) => { const s = size * (1 - 0.12 * press); return ( ); }; /** A four-point sparkle centred on (0,0) in a -50..50 box. */ export const SPARK_PATH = 'M0 -50 C 6 -14 14 -6 50 0 C 14 6 6 14 0 50 C -6 14 -14 6 -50 0 C -14 -6 -6 -14 0 -50 Z'; export const Spark: React.FC<{x: number; y: number; size: number; color: string; rotate?: number; opacity?: number; glow?: boolean}> = ({x, y, size, color, rotate = 0, opacity = 1, glow = false}) => ( ); // ---------------------------------------------------------------- the scene /** * Aqua button: a glossy jelly pill (deep blue body, a glassy highlight on its top half, light pooling at the bottom) * bounces in and pulses like an old default button, soap bubbles drift up behind it, the cursor clicks it (it squishes * and darkens), a ripple runs out and the label turns into a tick. 4.4 s. * Inspired by Mac OS X Aqua buttons and Frutiger Aero buttons (CodePen), redesigned: a jelly squish, bubbles and a * done state. */ export type AquaProps = Base & { label: string; done: string; color: string; // body colour light: string; // top of the body bubbles: boolean; }; export const aquaDefaults: AquaProps = { duration: 4.4, side: 'right', label: 'הורדה', done: '✓ הושלם', color: '#0A6CFF', light: '#7CC4FF', bubbles: true, }; const W = 640; const H = 460; const BW = 420; const BH = 132; export const Y2kAqua: React.FC = (props) => { const p = {...aquaDefaults, ...props}; const t = useT(); const font = p.font ?? HEEBO; const total = p.duration!; const CLICK = 2.0; const pop = spr(t, 0.05, 13, 7); const out = inOut(p01(t, total - 0.4, total - 0.05)); const pulse = t < CLICK ? 0.5 + 0.5 * Math.sin(t * 5) : 0; const press = p01(t, CLICK - 0.08, CLICK) * (1 - p01(t, CLICK + 0.08, CLICK + 0.3)); const squish = t > CLICK ? Math.sin((t - CLICK) * 22) * 0.06 * Math.exp(-(t - CLICK) * 5) : 0; const done = t > CLICK + 0.15; const ripple = p01(t, CLICK, CLICK + 0.7); const bx = (W - BW) / 2; const by = (H - BH) / 2 + 20; const cin = inOut(p01(t, 1.0, 1.85)); const cout = inOut(p01(t, 2.5, 3.1)); const cx = lerp(lerp(W + 40, bx + BW * 0.55, cin), W + 60, cout); const cy = lerp(lerp(H + 60, by + BH * 0.55, cin), H + 60, cout); const body = done ? '#13B26B' : p.color; const top = done ? '#8CF0B8' : p.light; return (
{/* bubbles */} {p.bubbles && Array.from({length: 10}, (_, i) => { const t0 = rnd(i, 1) * 2.2; const k = p01(t, t0, t0 + 2.4); if (k <= 0 || k >= 1) return null; const s = 26 + rnd(i, 2) * 44; const x = 60 + rnd(i, 3) * (W - 120) + Math.sin(k * 6 + i) * 18; const y = H - 40 - k * (H - 20); return (
); })} {/* ripple */} {ripple > 0 && ripple < 1 && (
)} {/* the jelly button */}
{/* glassy top highlight */}
{done ? p.done : p.label}
{/* sparkle flare on the gloss */}
0.9 ? 0.8 : 0}} /> {cin > 0 && cout < 1 && }
); }; export const meta = {id: 'LibY2kAqua', component: Y2kAqua, defaults: aquaDefaults};